In One Card Wonder, players begin the game with a card containing one of the world's ancient wonders or other architectural marvels. Each turn, players produce resources, trade them or claim them from the supply. These are used to perform the work of building the wonder or support buildings to speed up the completion of the wonder. Players must balance spending time and resources on support buildings or completing their wonder directly. The first player to complete their wonder is the winner!
Your direct source for independent comics, games and associated esoterica